Archive for the ‘Over’ Category

May 6th, 2010

Galveston County is On the Rise

imageDepending on your lifestyle, there are different parts of Galveston County that will appeal to you and your family. Galveston County is known for it’s affordable beach front property and close proximity to Houston, which has a number of attractions, entertainment and dining options. With the cost of living in Galveston County being so low, it is now considered one of the best new places to live in Texas.

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May 5th, 2010

Connie Francis – Al Di La

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May 4th, 2010

Personal Loans Making the Vacation Dream True

imageAccording to the figures released by hotel firm Holiday Inn, between 2005 and 2007, the number of consumers over the age of 50 going on weekend breaks rose by some 25 per cent. Older Brits are increasingly looking for a quality holiday. In 2008, this trend is expected to witness further growth. Three-quarters of couples who have reached their half century were revealed to be planning at least a month break over the course of 2008. However, during their 40s such excursions were limited to one week per year. Research by the company also revealed that older couples spend an average of 1,363 pounds on trips to UK destinations every year.

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April 30th, 2010

Single Supplements – What to Look Out for

imageYou’ve decided that going solo on a cruise is for you, but aren’t sure how much extra you’ll have to pay for sole use of a cabin. Single supplements are often frightening, with some cruise lines charging a solo traveller same price as a couple travelling together. It can be a bit of a minefield, so let us give you the low down on who offers the best deals for single cruisers.

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April 28th, 2010

Jim Brickman performs Without You In My Life from new album

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April 19th, 2010

Part 5/39 A Conversation with Andrew D. Basiago

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April 17th, 2010

The Unvarnished Truth About Vegas: Seven Reasons Why It’s Easier Than You Might Think to Lose It All

image  The Unvarnished Truth About Vegas: Seven Reasons Why It’s Easier Than You Might Think to Lose It All What is it about Las Vegas that prompts otherwise rational people to make rash decisions they wouldn’t dream of at home? Jay Rankin, author of Under the Neon Sky, explores the seductive culture of a city that makes people lose their minds—and their fortunes.   Los Angeles, CA (January 2010)—We all know that Las Vegas is a town where you can make—or break—a fortune in a single game. And while millions each year decide to gamble there regardless, most of us like to think that we’d stop before our losses left the triple digits. That’s why we’re scandalized, horrified, and fascinated when we hear stories like that of Terrance Watanabe. According to the Wall Street Journal, Watanabe, who built up a fortune while running his family’s party-favor import business, has found himself in the hole to the tune of $127 million—an astronomical sum by any measure. How could this have happened? we ask ourselves. Why didn’t he stop? I certainly wouldn’t have let myself go that far, even if I did have a fortune to lose. How, indeed, did this highly successful and presumably intelligent person manage to fall prey to one of the biggest individual losing streaks in Las Vegas history? The answer, says Jay Rankin, is much more complex than you might initially guess—and it says just as much about Vegas as it does about Watanabe. “It’s tempting to blame Watanabe’s loss on his own bad judgment,” concedes Rankin, author of the new non-fiction book Under the Neon Sky: A Las Vegas Doorman’s Story (Jay Rankin Publishing, 2009, ISBN: 978-0-9842109-1-6, $14.99). “And it’s true: He chose to stay in an environment that was clearly destroying him. However—and this is a big however—the truth is that Las Vegas is constructed to lure in people who are susceptible to destructive behavior, and to nurture those behaviors once they’ve started. Especially if those people are high rollers.” Rankin knows what he’s talking about. A former probation officer, family and addiction counselor, and television host who holds an advanced degree in psychology, Rankin worked the graveyard shift as a doorman at the 5,000-room MGM Grand hotel for six years. A memoir of sorts, his book tells the true story of this turbulent period in his life. In his position as a doorman, Rankin found himself at the intersection of two worlds: the flashy, electric exterior of the Las Vegas strip, and its gritty hidden infrastructure. Surrounded by hordes of visitors whose singular goal was often to cross lines, Rankin faced a nightly fight for his sanity and his safety. And during that time, he got an insider’s view of how the city works. “Watanabe’s case seems sensational because of the amount of money involved,” says Rankin. “But really, this is old news. It happens all the time. If you step back and look at the marketing, it’s brilliant: the lights, the shows, the food, the entertainment, the rooms, and the views…the possibility of winning big, of getting laid, of doing drugs, and on and on. Even the rush of anticipation you get when you plan a trip to Vegas is addicting. “The whole atmosphere has been carefully constructed to address all groups and ages and cultures,” he adds. “And you don’t have to be as rich as Mr. Watanabe to get in over your head.” Read on as Rankin explains the strategy behind Sin City’s allure.   The sheer excitement draws you in. If you’ve ever been to Vegas, you know that it is, quite simply, intense. The colors are vivid, sounds constantly bombard you, and you’re always surrounded by a diverse mass of people. You might be sitting near a group of beautiful women having a “ladies’ night” out on the town, or you might be mingling with a celebrity at a bar. The level of excitement is always very high. It’s impossible to be bored in the midst of all of the spectacle and pageantry, and The Best is right at your fingertips: the best restaurants, the best shows, the best parties.   “Las Vegas is alive with action and anticipation, and you can’t help but want to be part of it,” Rankin acknowledges. “The atmosphere very much lends itself to making visitors want to be part of the ‘in crowd.’ They’ll do whatever they think will land them in the V.I.P. room or in the winner’s circle.”   There are no boundaries. Think about it: In your hometown, you have to act a certain way, and you have to abide by certain rules. Your place in society, whatever it might be, is accompanied by a set of obligations—to your family, your employer, your friends, etc. Not so in Las Vegas. It’s a city where the impossible…isn’t anymore.   “The primary allure of Vegas is that there are no boundaries,” Rankin says. “There is no clock, no last call, no line in the sand. You can do what you want, whenever you want, with whom you want. You’re free to stay out all night and bet it all. Your fantasies are right in front of you…and when you can indulge in them without repercussions, it’s almost impossible to say no. Vegas has been designed that way for a reason, and it’s true—what happens in Vegas really does stay there. Unfortunately, the consequences of indulging in your wildest desires stick around long after the thrill is gone, and Mr. Watanabe is a prime example.”   The city is alive, 24/7. Las Vegas doesn’t sleep the way other cities do. It is, literally, a 24/7 town, and there’s just as much to do and see at 4 a.m. as at 10 p.m. Indeed, as the night wears on, casinos and clubs raise their glitz factors. Beautiful people and high rollers continue to make spectacular appearances and place outrageous bets. And of course, the neon lights glow even more brightly at night.   “The spectacle alone is enough to make you want to stay up and take it all in,” Rankin says. “And if you’re enjoying yourself, if you’re flirting with a beautiful woman, if you’re convinced that the next hand is yours, then there’s no reason to stop. No one is going to make you leave; no bartender is going to put out a last call. You can stay out until you’ve dropped from exhaustion or blown through every last cent you have.”   Vegas builds the hype that anyone can win. It’s true; anyone can win. No one is prohibited from coming out on top at roulette, poker, slots, or any number of games. The possibility is always there. And often, that’s a problem. There’s an impetus to keep going, no matter how well or how badly the game is going. To compound the compulsion to keep playing, Vegas is also good at hyping the “almost” factor. “You almost won that time! So close! You should play just one more game.” Often, this encouragement comes from fellow guests, not from casino employees. Everyone is waiting on the next big win.   “Go to a table that’s hot and look into the eyes of the players,” Rankin suggests. “Most of them will not be coolly calculating whether they should stay or walk away. They’ll rush into the next hand, dazzled by what they could win. After all, when will they feel this way again? Study the people playing slot machines. Many will sit for hours and hours. If they win a jackpot, many will give it all back. The hotels know all about this, and they are continually improving and updating their casinos to make them more exciting, modern, and consumer-friendly—a place where you can see yourself making it big.”   The comps are spectacular. Vegas, says Rankin, invented the comp. So it’s no surprise that Harrah’s offered Terrance Watanabe V.I.P. perks, such as free stays in a three-bedroom suite at Caesars, seven-course meals while he gambled, and tickets to see the likes of the Rolling Stones.   “If a player of this caliber is not happy, he will simply walk across the street and keep playing at another casino,” Rankin points out. “So it’s well worth a hotel’s investment to make him feel like a king by offering him comps. Hotels answer to shareholders, and they actively compete for high rollers like Mr. Watanabe. It’s well worth the cost of a $1,000 bottle of champagne to keep someone who’s betting many times that in his chair.   “Some establishments even have a ‘secondary marketing’ department whose sole job it is to keep the wives, children, and friends of high rollers happy so that they don’t influence the primary target to leave. That might mean showing them around town, taking them out to dinner, or surprising them with tickets to a show.”   Everyone could be a V.I.P. To a lesser extent, everyone in Vegas is wooed by the V.I.P. treatment, or at least the possibility of receiving V.I.P. treatment. Sure, all guests are treated well, but if you bet enough or win enough, you’ll be waited on hand and foot. Think about it: You see a postman or an administrative assistant or a bank teller win the jackpot. Suddenly, that person—who is an average joe at home—is being treated like royalty. And you think to yourself, That could be me. What’s next? Well, says Rankin, your compulsion to win will grow. And you’ll keep playing.   “Again, it all goes back to putting the forbidden within the customer’s reach,” explains Rankin. “Hotels will go to great lengths to make customers call their casinos home, and they’ll do anything for you so that you will come back and bring your money with you. If that means giving you a free drink or even a personal handler, so be it. Everyone wants to feel important.   “As a hotel employee, I saw just how pervasive this please-the-guest culture is,” he adds. “When I was a doorman working the 2 a.m. cab line, I was expected to keep my mouth shut even when faced with verbal abuse and physical violence. And in Vegas, both of those things are commonplace. No matter what, though, it was always my position on the line—the guests themselves would not be thrown out for anything but the very worst behavior.” Note: See attached tipsheet for more details on how casinos attract and keep guests.   The booze is always flowing. Yes, alcohol is available just about everywhere in Vegas. No matter where you go, it seems, a cocktail waitress is at your elbow, offering you a drink, or refilling the one you already have. And it’s not just booze, either: Drugs are there for the taking as well. Obtaining them might not be legal, but in most cases, all you need to do is ask the right people.   “The effects of drugs and alcohol on your decision making are obvious,” Rankin points out. “But casinos will keep serving you as long as you’re coherent, as long as you seem to know what you’re doing. It’s up to you to know when to stop once you’ve started, and most people find it hard to tap into that sort of self-discipline in the strip’s addictive environment. The bottom line is, unless you’re clearly not in control of yourself, hotels and casinos are not responsible for unwise decisions you make while you’re under the influence.”   “Ultimately,” says Rankin, “Las Vegas is not a city that’s about being smart. It’s not a city that’s about making good decisions, or knowing when to stop. And it’s not meant to be. Most of Vegas’s attractions—gambling, sex, drinking, getting high—are very slippery slopes. One step over the line leads to another, and then another, and then another. And pretty soon, the only thing that can obscure the guilt and panic you feel is to seek out those thrills again. It happened to Mr. Watanabe, and to a lesser but no less devastating extent, it happens to hundreds of average joes every day.”   # # #   The Science Behind Sin City: Six “Lucky” (for the House, That Is!) Tips and Tricks That Keep Las Vegas Lit Up From Jay Rankin, author of Under the Neon Sky: A Las Vegas Doorman’s Story (Jay Rankin Publishing, 2009, ISBN: 978-0-9842109-1-6, $14.99)   Millions of people from around the world come to Las Vegas to experience the city’s one-of-a-kind attractions and atmosphere. And they keep coming back, time after time. It’s not just because Vegas has that special je ne sais quoi—in Sin City, attracting visitors and keeping them there has been honed to a veritable art form. Here, author Jay Rankin reveals some common strategies Vegas hotels and casinos use to maximize profit and guests’ goodwill. That “casino cachet” is calculated—right down to the carpet color. Nothing about a casino—its layout, its color scheme, its music, the placement of its staff—is left to chance. The patterned carpets, alluring noises, and lighting are designed to keep the senses stimulated. And heaven forbid that “unlucky number 13” makes an appearance! You won’t find it anywhere—not on room numbers, and certainly not a 13th floor. “Hotels especially are experts in the science of human behavior,” notes Rankin. “They are masterful at playing into the ego, at making each guest feel as though he or she is special and different from everyone else. While a bellman might say, ‘I know you’re new in town; let me recommend a restaurant,’ what he’s really communicating is, ‘Tip me!’” Big Brother is watching you play blackjack. It’s not as far-fetched as it sounds. In Vegas, you’re always being watched, whether you’re on camera, being tracked electronically, or being monitored by a dealer in a live game. Casinos’ surveillance cameras are very high-tech—so much so that they can count your eyelashes. So if there is sleight of hand going on in a game, it will be noticed. Also, when you gamble, you are given a player’s club card. This enables casinos to see how long you gamble, what your games of choice are, and how much you’re betting. If you’re a high enough roller, you’ll be targeted for special treatment—after all, the last thing the casino wants is for you to walk out the door! You might also be researched by other casinos who are hoping to woo you to a new “home” on the strip. It’s a constantly evolving science of how to keep players at each hotel.  The more you play, the more they pay. You probably know high rollers get the royal treatment. But the truth is, more moderate gambling is rewarded. Casinos track guests through their player’s club cards, and if you play enough, you can earn a free meal, or even a free room for the night! If you’re winning, you’ll be approached with these offers. If you’re losing, though, it’s your responsibility to go to the office and ask whether or not you qualify for any perks. “Incidentally, casinos would rather you play a $1 slot machine for four hours than a $100 slot machine for five minutes,” notes Rankin. “You have to realize that 40 to 50 percent of their revenue doesn’t come from gambling but from shopping, dining, lodging, and so forth. The name of the game is to keep you on the premises as long as possible.” Slot machines are meant to mesmerize. In high-end casinos, you can be sure that you’re using a state-of-the-art slot machine. Casino managers work to make sure that their establishments’ machines are as enticing as possible, with moving images and unique sounds. Some slot machines even talk to you! What you might not know is that these flashiest machines probably don’t pay as well. Regardless, casinos are betting you’ll be drawn to them because you like what they do. “People truly get addicted to the lights and the noise,” says Rankin. “They will sit there for hours feeding money into a machine. It’s kind of like watching a movie. “Casinos also watch the traffic patterns of their guests, and relocate their most lucrative machines accordingly,” adds Rankin. “It’s just like a retail setting: It pays to move the merchandise. The highest-payout machines are placed near walkways and registration areas, closest to the highest concentrations of guests. So some machines really do pay better than others—but if you’re looking to win, you might want to avoid the strip altogether. Machines in local casinos aren’t as tight.” As the sun goes down, the bets go up. Although most visitors never notice, the minimum bet at the same blackjack table isn’t the same during the day as it is at night. The table might start at $1 while the strip is sunny, but that amount will rise to $5 as the afternoon wears on, and then to $10 at night. Casinos know that their clientele is changing—families are going to shows and eventually to bed, while more serious gamblers are just coming out. Once your butt’s in a seat, they’ll do anything to keep it there. Once you’re sitting down, the casino wants you to stay there, and so do individual employees! Cocktail waitresses vie for certain areas of the floor, and they’ll bring you drinks as long as you’re sitting at a machine. And not only that—they’ll give you “hints” to keep you there, drinking and tipping. “A waitress might say, ‘This machine has hit the jackpot twice in two weeks; it’s been so long it’s gotta be due again,’” says Rankin. “Never mind the fact that—scientifically—there’s no way to predict when a machine will or won’t hit.” # # #   About the Author:   Jay Rankin didn’t research Las Vegas; he lived it. His six years as an MGM Grand doorman gave him the insider’s view of real Vegas life, the grit behind the glitz. Jay reveals a Vegas few people know exists. Jay hosted a weekly television show, Las Vegas Business Week. That media experience and his connections won him the ambassador’s job out of 1,500 applicants.   Jay holds an advanced degree in psychology. He began writing in 1993 and is currently working on his second book, about his life after escaping Vegas. He resides in Los Angeles, California.   For more information or to read Chapter 1 of Under the Neon Sky, visit www.jayslasvegas.com. About the Book: Under the Neon Sky: A Las Vegas Doorman’s Story (Jay Rankin Publishing, 2009, ISBN: 978-0-9842109-1-6, $14.99) is available at bookstores nationwide and from major online booksellers.  

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April 10th, 2010

Which musical artist/group had at least 1 song on Billboard’s Top 40 singles chart for more weeks than others?

Which musical artist or group had at least one song on Billboard’s Top 40 singles chart for more total weeks than any other artist or group?

Thanks

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April 5th, 2010

Volunteer Abroad in Romania with United Planet Volunteering Opportunities

Volunteer abroad opportunities volunteering in over 40 countries worldwide through United Planet! Our unique Volunteer abroad program combines volunteering abroad, language learning, cultural activities, learning excursions, and more to provide an incredibly fulfilling experience for volunteers and valuable support for communities in need. Volunteers of all ages, nationalities and backgrounds are invited to join 1-52 week volunteer abroad programs in 40 countries worldwide. www.unitedplanet.org United Planet’s partner organization in Romania is a rural orphanage. Volunteers will spend their time interacting with the children in the “tabara,” while also experiencing Romanian life and culture in the adjoining village. Volunteers are always needed to help with ongoing construction at the orphanage and the orphanage also has a small clinic that is used for the dispensing of medicines, small injuries, and inoculations. Volunteer abroad in Romania with United Planet! click: www.unitedplanet.org

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March 16th, 2010

REVIEW OF PATENTING OF NEW TECHNOLOGIES

imagePatents in Information and Communication Technology (ICT) Information technology products, such as computers, telecommunications equipment and software, have become a cornerstone of modern life.  The economies of developed and developing countries have benefited greatly from the growth of information technology industries themselves, as well as the enhanced competitiveness most industrial sectors enjoy as a result of adopting information technology.  Critical to the growth of information technology, however, has been intellectual property rights.  Patents, copyrights, designs, trade secrets and trademarks are all used to protect the significant investments that go into information technology products and guarantee future technological developments in this field. India is well known for its software industry, which has growth exponentially in a short space of time. According to estimates of the National Association of Software and Services Companies (NASSCOM) – the main trade body and chamber of commerce of India’s IT and business process outsourcing industries – the domestic software industry generates annual revenues of around US$60 billion, the bulk of which is exported. The number of ICT-related patents grew steadily from the mid-1990s to 2005, at an average rate of 4.7% a year from 2000. In 2005, more than 50500 international patent applications were filed under the PCT to protect inventions in ICT. The number of ICT-related patents increased more rapidly than the total number of PCT applications: on average, there is a larger proportion of ICT related patents in countries’ patent portfolios. The share of ICT-related patents in total patents taken by countries rose by five percentage points in 2003-05 as compared with the 1995-97 level. This proportion doubled in the BRIICS countries, where 36% of patents filed in 2003-05 were related to ICT. Finland, Singapore, China, the Netherlands, Korea and Japan had a large concentration of ICT related patents compared to all countries, as depicted by the revealed technological advantage index. Over 2003-05, more than 50% of patents taken by China, Finland and Singapore concerned ICT, compared to an average of 35% of total patents. The United States (35%), Japan (18.6%) and Germany (7.7%) were the leaders in ICT-related patenting under the PCT in 2005. China (4.2%) and Korea (4.6%) were among the top five countries in ICT-related patents. The number of ICT patents has risen strongly in these two countries over the last ten years, with more than 2 000 patents in China and about 2 300 in Korea in 2005. Tokyo is the leading region for ICT-related inventions, contributing to nearly 9 400 ICT patents and 6.8% of all ICT-related patents filed under the PCT. Tokyo is followed by two regions in the United States — San Jose/San Francisco/Oakland in California and New York/Newark/Bridgeport on the east coast. Seoul and the province of Gyeonggi-do in Korea rank fourth, with 4 400 ICT-related patents. The Noord-Brabant region (Netherlands), Ile de France (France) and Oberbayern (Germany) are the top three European regions patenting in ICT. The city of Shenzhen in Guangdong province of China made a spectacular entrance into the top 15 ICT related patenting regions in 2003-05, with 52% of the patents taken for ICT related inventions made in China Patents in Information and Communication Technologies (ICT) are identified using the International Patent Classification (IPC) system: one or several classification codes are attributed to the patent during the examination process. For emerging technologies, however, a specific category or class might not yet be incorporated into the patent classification system, which makes it difficult to identify the patents related to these technologies ex post. Patents taken in the ICT sector can be split into four fields, based on the following list of IPC codes: Telecommunications: G01S,G08C,G09C,H01P,H01Q,H01S3/(025,043,063,067,085,0933,0941,103,133,18,19,25), H1S5,H03B,H03C,H03D, H03H,H03M,H04B,H04J,H04K,H04L,H04M,H04Q. Consumer electronics: G11B,H03F,H03G,H03J,H04H,H04N,H04R,H04S. Computers, office machinery: B07C,B41J,B41K,G02F,G03G,G05F,G06,G07,G09G,G10L,G11C,H03K,H03L. Other ICT: G01B,G01C,G01D,G01F,G01G,G01H,G01J,G01K,G01L,G01M,G01N,G01P,G01R,G01V,G01W,G02B6, G05B,G08G,G09B,H01B11,H01J(11/,13/,15/,17/,19/,21/,23/,25/,27/,29/,31/,33/,40/,41/,43/,45/),H01L. PATENTS IN NANOTECHNOLOGY Nanotechnology is the study and use of the unique characteristics of materials at the nanometer scale, between the classical large-molecule level to which traditional physics and chemistry apply and the atomic level in which the bizarre rules of quantum mechanics take effect. A recent study by Bhaven Sampat estimates that more than 3700 nanotechnology patents were issued in the United States between 2001 and 2003. That’s a significant number of patents for a technology that has so far produced few actual products. But, in fact, there are significant reasons to think that Sampat’s numbers understate the pace of nanotechnology patenting. The number of published patent applications in the United States that include the relevant terms in their claims has increased dramatically, as the following table demonstrates. Table 1. Published U.S. Patent Applications in Nanotechnology Year Published U.S. Applications 2001 403 2002 1975 2003 2964 2004 3842 Inventive activities in nanotechnology have increased substantially since the end of the 1990s: at 18%, the average annual growth rate in nanotechnology patents filed under the PCT surpasses that of overall PCT applications (12.1%) for the period 1995-2005. Most countries report a significant increase in their shares of nanotechnology in total national patenting in the mid-2000s as compared with the mid-1990s, although nanotechnology patenting remains relatively limited (1.1% of total patents on average). Efforts undertaken in Japan are highlighted by the rise in the number of nanotechnology patents in its portfolio (from 0.1% of all patents in 1995-97 to 1% in 2003-05). Singapore, Ireland, the United States, Japan and Israel have a higher concentration of nanotechnology patents than other countries, with a revealed technological advantage index in nanotechnology ranking from 2.7 (Singapore) to 1.1 (Israel). The European Union, Japan and the United States have contributed to 84% of all nanotechnology patents. The share of nanotechnology patents for inventions made in Japan tripled between 1995 and 2005, reaching 16.7% of all nanotechnology patents in 2005. Korea has also broadly invested in nanotechnology, and is now the fifth-ranked country in nanotechnology-related patenting. The time for nanotechnology has come and a classic technological revolution is unfolding. According to the National Science Foundation, by 2015 the annual global market for nano-related goods and services will top $1 trillion, making it one of the fastest growing industries in history. Although the process of converting basic research in nanoscience into viable market products will be long and difficult, governments across the globe are impressed by nanotechnology’s potential and are staking their claims and doling out billions of dollars, euros and yen for research. In 2002, worldwide government funding of research and development in nanotechnology exceeded $2 billion, with the US government alone spending $604 million (it increased to $774 million in 2003). In fact, funding from the US government has surged almost sevenfold in the last six years, starting at $116 million in 1997 to a budgeted $847 for 2004. Although the US accounts for almost a third of global nanotechnology spending, about 40 countries have set up similar initiatives. In December 2003, the US Congress passed the National Nanotechnology Initiative (NNI) of 2000 into law and recommended appropriating $3.7 billion for the next four years for the creation of the National Nanotechnology Coordination Office along with funding for various federal nanotechnology initiatives and programs. The European Union has earmarked $1 billion from 2002 to 2006, while Japan has increased funding from $120 million in 1997 to nearly $750 million in 2002. Note that it is impossible to accurately determine the total funding in nanotechnology since these figures do not include private funding. Some additional statistics from Nanotech Report 200322 are summarized below: Public and private companies will spend close to $3 billion worldwide on nanotechnology R and D in 2003. The US government has appropriated $2 billion for nanotechnology since 2000, putting it on track to be the largest US government funded science initiative since the Apollo Mission. Presently, more than 700 companies are involved in nanotechnology. 40,000 US scientists are currently capable of working in nanotechnology. In the past four years, more than 1,700 small tech jobs have been created from venture capital funding. $900 million in venture capital funding has gone to nanotechnology startups since 1999, with $386 million invested in 2002. Nanotechnology patents To reflect the increasing interest and importance of nanotechnology in patents, the EPO, the JPO and the USPTO have made intensive efforts to improve their respective classification systems and to collect all nanotechnology-related patents within a single class. The EPO defines nanotechnology as follows: the term nanotechnology covers entities with a controlled geometrical size of at least one functional component below 100nm in one or more dimensions susceptible to make physical, chemical or biological effects available which are intrinsic to that size. It covers equipment and methods for controlled analysis, manipulation, processing, fabrication or measurement with a precision below 100nm. In 2003, a nanotechnology working group was created in the EPO to establish a definition and to identify nanotechnology patents through keyword searches, consultation with EPO experts in the field, and peer reviews by external experts. As a result of these endeavours, about 90 000 out of 20 million patents and non-patent literature documents were tagged to class Y01N PATENTS IN ENVIRONMENT-RELATED TECHNOLOGIES Investment in clean technologies can help achieve a wide range of environmental objectives, from mitigating climate change, to controlling air and water pollution, and enhancing resource efficiency in general. Patents taken in renewable energy technologies or in techniques for controlling automobile emissions contribute to the development of clean technologies. Patenting of inventions related to renewable energy has grown continuously, especially since the mid-1990s. On average, the proportion of PCT filings to protect renewable energy technologies in all patents increased in most countries, especially the European Union and Japan. However, the level of patenting in renewable energy remains low: about 700 international patent applications were filed in 2005. Three generations of renewable energy technologies can be distinguished (International Energy Agency, 2006): first-generation technologies, which have already reached maturity (hydropower, biomass combustion, geothermal energy); second-generation technologies, which are rapidly evolving (solar energy, wind power, etc.); and third-generation technologies, which are currently under development (e.g. concentrating solar power, ocean energy, improved geothermal systems, etc.). Patents in Environment-related technology Based on an intensive review of literature, a set of keywords were identified and used to determine appropriate IPC codes which relate directly to renewable energy in Wind: F03D(1/*, 3/*, 5/*, 7/*, 9/*, 11/*), B06L8/00, B63H13/00 Solar: F03G6/*, F24J2/*, F25B27/00, F26B3/28, H01L31/042, H02N6/00, E04D13/18, B60L8/00 Geothermal: F24J003/*, F03G4/*, H02N10/00 Ocean: F03B13/(12-24), F03G7/(05, 04), F03B7/00 Biomass: C10L5/(42-44), F02B43/08, C10L1/14, B01J41/16 Waste: C10L5/(46-48), F25B27/02, F02G5/*, F23G4/46, F01K25/14, C10J3/38, F23G7/10, H01M8/06 Conclusions The World’s most competitive businesses are built on protected innovations and brands. As exclusive rights to ideas and innovations take up a growing share of company value, patent, trademark and design information is the cornerstone of all corporate strategies.

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